Ad Placements
You can set a placement name for each ad unit (for example, “Rewarded VideoLevels”, “INTER_levelEnd”, or “RewardedVideoCoinStore”). This can help you aggregate statistics for different placement categories. Below are code snippets that show you how to set the placement name for various ad formats.
Banners / MRECs
For banners and MRECs you must set the placement name before you load the banner or MREC.
-
adView.placement = @"placement"; [adView loadAd];
-
adView.placement = "placement" adView.loadAd()
Interstitials
-
[interstitialAd showAdForPlacement: @"placement"];
-
interstitial.show(forPlacement: "placement")
Rewarded Ads
-
[rewardedAd showAdForPlacement: @"placement"];
-
rewardedAd.show(forPlacement: "placement")
Native Ads
-
nativeAdLoader.placement = @"placement";
-
nativeAdLoader.placement = "placement"
Native Ads (Ad Placer)
-
MAAdPlacerSettings *settings = [MAAdPlacerSettings settingsWithAdUnitIdentifier: @"ad-unit-ID"]; settings.placement = @"placement";
-
let settings = MAAdPlacerSettings(adUnitIdentifier: "ad-unit-ID") settings.placement = @"placement"
Mute Audio
You can mute audio for certain mediated SDK networks when you launch your app. The networks that support this functionality via the AppLovin SDK are Google bidding and Google AdMob, AppLovin, DT Exchange, Google Ad Manager, Liftoff Monetize, LINE, Mintegral, Tencent, and Verve. For other networks, consult your network’s account team to learn whether this functionality is available and how to access it. The following code snippets show how you mute audio on the supported networks:
-
ALSdk *sdk = [ALSdk shared]; sdk.settings.muted = YES; // to mute sdk.settings.muted = NO; // to unmute
-
let sdk = ALSdk.shared()! sdk.settings.isMuted = true /// to mute sdk.settings.isMuted = false /// to unmute
Set the mute state before you load ads. Some networks (like Google bidding and Google AdMob) return muted or unmuted videos depending on what the mute state is before ad load.
Enable Verbose Logging
To enable verbose logging, set the flag isVerboseLoggingEnabled
to YES
in the settings object of the SDK:
Programmatically
-
[ALSdk shared].settings.verboseLoggingEnabled = YES;
-
ALSdk.shared()!.settings.isVerboseLoggingEnabled = true
Info.plist
You can also enable verbose logging by setting AppLovinVerboseLoggingOn
to YES
in your application’s Info.plist file:
Verification
To verify that you enabled verbose logs successfully you can check for the line that reads Verbose Logging On: true in the initialization section of the AppLovin SDK logs:
AppLovin SDK Version: 11.4.2 ⋮ Verbose Logging On: true ⋮
AppLovin SDK tags its logs with the tag /AppLovinSdk: [AppLovinSdk].
Segment Name
You can compartmentalize your users into “segments.” This can help you analyze users with particular characteristics, or can be helpful as a part of A/B testing. Each segment has a name of your choice, in the form of a string of 32 or fewer alphanumeric characters. You can set or retrieve the segment name of the current user from the AppLovin SDK by means of the userSegment
property:
-
[ALSdk shared].userSegment.name = @"mysegmentname";
-
ALSdk.shared()!.userSegment.name = "mysegmentname"
Creative ID and Network Name
You can retrieve the creative ID and the network name of displayed ads of various mediated networks. Refer to the Creative Debugger documentation for more information.
DSP Name
You can retrieve the name of the DSP for a MAX ad served from AppLovin Exchange with code like the following:
-
- (void)didLoadAd:(MAAd *)ad { NSLog(@"AppLovin Exchange DSP name: %@", ad.DSPName); }
-
func didLoad(_ ad: MAAd) { print("AppLovin Exchange DSP name: (ad.dspName?)") }
Impression-Level User Revenue API
Starting in SDK version 10.3.0, you can access impression-level user revenue data on the client side. You can use this data to compare different sources and campaigns. You can also access this data by using the MAX User Revenue API. MMPs who want to access this data should reference the instructions provided at the Impression-Level User Revenue API for MMPs page.
You can share impression-level ad revenue data with your mobile measurement partner of choice, such as Adjust for all supported networks.
You can retrieve the revenue amount in all ad lifecycle callbacks. The following example shows how to do this within the “ad revenue paid” callback:
-
- (void)didPayRevenueForAd:(MAAd *)ad { double revenue = ad.revenue; // In USD // Miscellaneous data NSString *countryCode = [ALSdk shared].configuration.countryCode; // "US" for the United States, etc - Note: Do not confuse this with currency code which is "USD" in most cases! NSString *networkName = ad.networkName; // Display name of the network that showed the ad (e.g. "AdColony") NSString *adUnitId = ad.adUnitIdentifier; // The MAX Ad Unit ID MAAdFormat *adFormat = ad.format; // The ad format of the ad (e.g. BANNER, MREC, INTERSTITIAL, REWARDED) NSString *placement = ad.placement; // The placement this ad's postbacks are tied to NSString *networkPlacement = ad.networkPlacement; // The placement ID from the network that showed the ad }
-
func didPayRevenue(_ ad: MAAd) { let revenue = ad.revenue // In USD // Miscellaneous data let countryCode = ALSdk.shared()!.configuration.countryCode // "US" for the United States, etc - Note: Do not confuse this with currency code which is "USD" in most cases! let networkName = ad.networkName // Display name of the network that showed the ad (e.g. "AdColony") let adUnitId = ad.adUnitIdentifier // The MAX Ad Unit ID let adFormat = ad.format // The ad format of the ad (e.g. BANNER, MREC, INTERSTITIAL, REWARDED) let placement = ad.placement // The placement this ad's postbacks are tied to let networkPlacement = ad.networkPlacement // The placement ID from the network that showed the ad }
The value of ad.revenue
may be -1
in the case of an error.
You can also retrieve a precision evaluation for the revenue value, as shown in the following example:
-
NSString *revenuePrecision = ad.revenuePrecision;
-
let revenuePrecision = ad.revenuePrecision
This precision is one of the following values:
- publisher_defined
- revenue is the price assigned by the publisher
- exact
- revenue is the resulting price of a real-time auction
- estimated
- the revenue amount is based on Auto CPM or FB Bidding estimates
- undefined
- no revenue amount is defined and there is not enough data to estimate
Establishing Ad Request Callbacks
You can listen for when an ad request is made by setting a MAAdRequestDelegate
, implementing its [didStartAdRequestForAdUnitIdentifier:]
method, and setting that delegate to requestDelegate
. The following example shows how to implement such an “ad request started” callback:
-
- (void)didStartAdRequestForAdUnitIdentifier:(NSString *)adUnitIdentifier { // Ad request started here }
-
func didStartAdRequest(forAdUnitIdentifier adUnitIdentifier: String) { // Ad request started here }
Selective Init
Starting in SDK version 10.0.0, you can initialize the SDK with specific ad units. If you do so, the SDK only initializes those networks that you have configured for the ad units you specify. If you do not specify any ad units, the SDK assumes the current session needs all of your ad units and so it initializes all networks that you have configured for them. The following example shows how you implement this feature:
-
ALSdkSettings *settings = [[ALSdkSettings alloc] init]; settings.initializationAdUnitIdentifiers = @[@"ad_unit_id_1", @"ad_unit_id_2"]; ALSdk *sdk = [ALSdk sharedWithSettings: settings]; sdk.mediationProvider = @"max"; [sdk initializeSdkWithCompletionHandler:^(ALSdkConfiguration *configuration) { ⋮ }];
-
let settings = ALSdkSettings() settings.initializationAdUnitIdentifiers = ["ad_unit_id_1", "ad_unit_id_2"] let sdk = ALSdk.shared(with: settings)! sdk.mediationProvider = "max" sdk.initializeSdk { _ in ⋮ }
Waterfall Information API
This feature allows you to see the information about the current waterfall for an ad that has loaded or failed to load. The network responses provide the ad load state, latency, credentials, and mediated network information for each ad in the waterfall. If an ad in the waterfall fails to load, the network response provides error information. This API is supported as of iOS SDK version 10.3.7.
AdLoadState Values
0 | Ad Load Not Attempted |
1 | Ad Loaded |
2 | Ad Failed To Load |
Example
-
- (void)didLoadAd:(MAAd *)ad { NSLog(@"Waterfall Name: %@ and Test Name: %@", ad.waterfall.name, ad.waterfall.testName); NSLog(@"Waterfall latency was: %f seconds", ad.waterfall.latency); for (MANetworkResponseInfo *networkResponse in ad.waterfall.networkResponses) { NSLog(@"Network -> %@", networkResponse.mediatedNetwork); NSLog(@"...adLoadState: %ld", (long) networkResponse.adLoadState); NSLog(@"...latency: %f seconds", networkResponse.latency); NSLog(@"...credentials: %@", networkResponse.credentials); if (networkResponse.error) { NSLog(@"...error: %@", networkResponse.error); } } } - (void)didFailToLoadAdForAdUnitIdentifier:(NSString *)adUnitIdentifier withError:(MAError *)error { if (!error.waterfall) { return; } MAAdWaterfallInfo *waterfall = error.waterfall; NSLog(@"Waterfall Name: %@ and Test Name: %@", waterfall.name, waterfall.testName); NSLog(@"Waterfall latency was: %f seconds", waterfall.latency); for (MANetworkResponseInfo *networkResponse in waterfall.networkResponses) { NSLog(@"Network -> %@", networkResponse.mediatedNetwork); NSLog(@"...latency: %f seconds", networkResponse.latency); NSLog(@"...credentials: %@", networkResponse.credentials); if (networkResponse.error) { NSLog(@"...error: %@", networkResponse.error); } } }
-
func didLoad(_ ad: MAAd) { print("Waterfall Name: (ad.waterfall.name) and Test Name: (ad.waterfall.testName)") print("Waterfall latency was: (ad.waterfall.latency) seconds") for networkResponse in ad.waterfall.networkResponses { print("Network -> (networkResponse.mediatedNetwork)") print("...adLoadState: (networkResponse.adLoadState.rawValue)") print("...latency: (networkResponse.latency) seconds") print("...credentials: (networkResponse.credentials)") if let networkError = networkResponse.error { print("...error: (networkError)") } } } func didFailToLoadAd(forAdUnitIdentifier adUnitIdentifier: String, withError error: MAError) { guard let waterfall = error.waterfall else { return } print("Waterfall Name: (waterfall.name) and Test Name: (waterfall.testName)") print("Waterfall latency was: (waterfall.latency) seconds") for networkResponse in waterfall.networkResponses { print("Network -> (networkResponse.mediatedNetwork)") print("...latency: (networkResponse.latency) seconds") print("...credentials: (networkResponse.credentials)") if let networkError = networkResponse.error { print("...error: (networkError)") } } }
Output
Waterfall Name: Default Waterfall and Test Name: Control Waterfall latency was: 4.1710309982299805 seconds Network -> [MAMediatedNetworkInfo: name=Fyber, adapterClassName=ALInneractiveMediationAdapter, adapterVersion=8.1.1.0, sdkVersion=8.1.1] ...adLoadState: 2 ...latency: 0.0057220458984375 seconds ...credentials: ["placement_id": 235786, "app_id": 106516] ...error: [MAAdapterError: errorCode=-5202, errorMessage="Invalid Configuration", thirdPartySdkErrorCode=495, thirdPartySdkErrorMessage="The operation couldn’t be completed. (There is no 235786 spot ID in current app config error 495.)"] Network -> [MAMediatedNetworkInfo: name=AdMob, adapterClassName=ALGoogleMediationAdapter, adapterVersion=8.13.0.2, sdkVersion=afma-sdk-i-v8.13.0] ...adLoadState: 1 ...latency: 3.0903170108795166 seconds ...credentials: ["app_id": ca-app-pub-3555987499620362~1761536714, "event_id": 7f40fb8a9d64cbf1156909a514e53d8181fcf7a3, "placement_id": ca-app-pub-3555987499620362/1638443478] Network -> [MAMediatedNetworkInfo: name=ironSource, adapterClassName=ALIronSourceMediationAdapter, adapterVersion=7.1.12.0.0, sdkVersion=7.1.12] ...adLoadState: 0 ...latency: -1.0 seconds ...credentials: ["placement_id": 1082713, "app_key": 882393cd]
Note that if the waterfall was empty, MAError.waterfall
will return nil
and so you will not be able to interrogate the waterfall properties. However, you can still retrieve the ad load latency for an empty waterfall by means of the requestLatency
API:
-
- (void)didLoadAd:(MAAd *)ad { NSLog(@"Succesful ad load latency: %f seconds", ad.requestLatency); } - (void)didFailToLoadAdForAdUnitIdentifier:(NSString *)adUnitIdentifier withError:(MAError *)error { NSLog("Failed ad load latency: %f seconds", error.requestLatency); }
-
func didLoad(_ ad: MAAd) { print("Successful ad load latency: (ad.requestLatency) seconds") } func didFailToLoadAd(forAdUnitIdentifier adUnitIdentifier: String, withError error: MAError) { print("Failed ad load latency: (error.requestLatency) seconds") }
Customize Banner / MREC Ad Refresh
You can customize banner and MREC ad refresh intervals directly in your integration, just as you can configure them in the Ad Unit UI. The minimum and maximum refresh intervals allowed are 10 seconds and 120 seconds, respectively. Values outside of these limits are ignored. The following code samples show you how to customize these refresh intervals:
-
// Where adView is an instance of MAAdView .adView.setExtraParameter("ad_refresh_seconds", ad-refresh-rate)
-
// Where adView is an instance of MAAdView [adView setExtraParameterForKey: @"ad_refresh_seconds" value: ad-refresh-rate];